Mistveil Hunting Ground

Dungeon 5-player Master
Master lvl
Class Comp statistics count whole parties — class chips do not apply here.

Top comps

most-used compositions among 45 runs
#
Comp
Clears
Parties
Median
Best
Share
1
StormbladeVerdant OracleMarksmanShield KnightBeat Performer
5
5
4:59
4:22
2
StormbladeTwin StrikerVerdant OracleMarksmanShield Knight
3
2
12:49
5:03
3
StormbladeTwin StrikerVerdant OracleHeavy GuardianBeat Performer
3
3
4:56
4:48
4
StormbladeVerdant OracleHeavy GuardianMarksmanBeat Performer
3
3
9:28
7:24
5
Wind KnightVerdant OracleHeavy GuardianMarksmanBeat Performer
3
3
14:33
13:22
6
StormbladeMarksmanMarksmanShield KnightBeat Performer
2
2
5:38
5:00
7
StormbladeTwin StrikerHeavy GuardianMarksmanBeat Performer
2
2
6:13
5:57
8
Twin StrikerWind KnightVerdant OracleMarksmanShield Knight
2
2
7:45
4:07
9
StormbladeStormbladeTwin StrikerShield KnightBeat Performer
1
1
5:35
5:35
10
StormbladeStormbladeWind KnightHeavy GuardianBeat Performer
1
1
6:07
6:07

A comp is the class set of a run's roster, order-free. 30 distinct comps across 45 runs.

tank healer DPS

Class pairing — fast clears vs all clears

how much more (or less) often a class appears in the fast quartile of timed runs than in all of them
StormbladeStormblade
+29%
Twin StrikerTwin Striker
+25%
Shield KnightShield Knight
+19%
MarksmanMarksman
+9%
Verdant OracleVerdant Oracle
+3%
Beat PerformerBeat Performer
−1%
Heavy GuardianHeavy Guardian
−18%
Wind KnightWind Knight
−77%

12 of 45 timed runs are in the fast quartile (≤ 5:15). A speed-comp signal, not a tier list.

Fastest comps

min 5 timed clears from 3+ parties · by median clear time
Comp
Clears
Parties
Median
Best
StormbladeVerdant OracleMarksmanShield KnightBeat Performer
5
5
4:59
4:22

Ranked by median clear time — a comp needs 5 timed clears from at least 3 different parties, so one lucky party can't crown it.

Role mix

what parties actually bring · 45 runs
Healers brought
1 healer
58%
2 healers
40%
3 healers
2%
Tanks brought
1 tank
100%

Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.