Mistveil Hunting Ground

Dungeon 5-player Normal
Class Comp statistics count whole parties — class chips do not apply here.

Top comps

most-used compositions among 71 runs
#
Comp
Clears
Parties
Median
Best
Share
1
StormbladeWind KnightShield KnightBeat Performer
6
1
1:55
1:48
2
StormbladeWind KnightVerdant OracleShield KnightBeat Performer
6
1
2:18
2:01
3
StormbladeFrost MageTwin StrikerVerdant OracleHeavy Guardian
5
1
1:55
1:51
4
StormbladeWind KnightHeavy GuardianBeat PerformerBeat Performer
5
1
2:01
1:56
5
StormbladeVerdant OracleHeavy GuardianMarksmanMarksman
5
1
1:19
1:13
6
Frost MageFrost MageVerdant OracleHeavy GuardianBeat Performer
5
1
1:34
1:24
7
Frost MageTwin StrikerTwin StrikerVerdant OracleHeavy Guardian
5
1
2:07
1:56
8
Frost MageVerdant OracleVerdant OracleHeavy GuardianMarksman
5
1
1:55
1:49
9
Twin StrikerVerdant OracleHeavy GuardianMarksmanBeat Performer
5
1
1:48
1:46
10
Verdant OracleHeavy GuardianMarksmanMarksmanBeat Performer
5
1
1:26
1:18

A comp is the class set of a run's roster, order-free. 21 distinct comps across 71 runs.

tank healer DPS

Class pairing — fast clears vs all clears

how much more (or less) often a class appears in the fast quartile of timed runs than in all of them
MarksmanMarksman
+82%
Verdant OracleVerdant Oracle
+52%
Heavy GuardianHeavy Guardian
+37%
Beat PerformerBeat Performer
+10%
Frost MageFrost Mage
−5%
StormbladeStormblade
−32%
Twin StrikerTwin Striker
−44%
Wind KnightWind Knight
−82%
Shield KnightShield Knight
−82%

18 of 71 timed runs are in the fast quartile (≤ 1:50). A speed-comp signal, not a tier list.

Fastest comps

min 5 timed clears from 3+ parties · by median clear time
No comp has 5 timed clears from 3+ parties yet — the most-played one has 6.

Role mix

what parties actually bring · 71 runs
Healers brought
0 healers
7%
1 healer
41%
2 healers
52%
Tanks brought
1 tank
90%
2 tanks
3%
3 tanks
7%

Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.