Mistveil Hunting Ground

Dungeon 5-player Master
Master lvl
Class Comp statistics count whole parties — class chips do not apply here.

Top comps

most-used compositions among 151 runs
#
Comp
Clears
Parties
Median
Best
Share
1
Twin StrikerMarksmanMarksmanShield KnightBeat Performer
8
5
3:08
2:57
2
StormbladeStormbladeMarksmanShield KnightBeat Performer
4
2
3:32
2:52
3
StormbladeTwin StrikerVerdant OracleHeavy GuardianMarksman
4
4
2:53
2:47
4
Twin StrikerTwin StrikerVerdant OracleHeavy GuardianMarksman
4
4
2:56
2:28
5
Twin StrikerWind KnightVerdant OracleMarksmanShield Knight
4
4
2:36
2:07
6
StormbladeStormbladeWind KnightHeavy GuardianBeat Performer
3
3
2:51
1:56
7
StormbladeStormbladeVerdant OracleShield KnightBeat Performer
3
3
3:26
2:58
8
StormbladeStormbladeVerdant OracleHeavy GuardianBeat Performer
3
3
3:27
3:07
9
StormbladeFrost MageVerdant OracleHeavy GuardianMarksman
3
3
5:38
3:44
10
StormbladeHeavy GuardianMarksmanMarksmanBeat Performer
3
3
3:37
3:01

A comp is the class set of a run's roster, order-free. 94 distinct comps across 151 runs.

tank healer DPS

Class pairing — fast clears vs all clears

how much more (or less) often a class appears in the fast quartile of timed runs than in all of them
Frost MageFrost Mage
+43%
Heavy GuardianHeavy Guardian
+29%
Twin StrikerTwin Striker
+26%
Beat PerformerBeat Performer
+10%
Verdant OracleVerdant Oracle
+7%
Wind KnightWind Knight
+1%
MarksmanMarksman
−11%
StormbladeStormblade
−32%
Shield KnightShield Knight
−32%

38 of 151 timed runs are in the fast quartile (≤ 2:40). A speed-comp signal, not a tier list.

Fastest comps

min 5 timed clears from 3+ parties · by median clear time
Comp
Clears
Parties
Median
Best
Twin StrikerMarksmanMarksmanShield KnightBeat Performer
8
5
3:08
2:57

Ranked by median clear time — a comp needs 5 timed clears from at least 3 different parties, so one lucky party can't crown it.

Role mix

what parties actually bring · 151 runs
Healers brought
1 healer
72%
2 healers
27%
3 healers
1%
Tanks brought
0 tanks
1%
1 tank
99%

Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.