Mistveil Hunting Ground

Dungeon 5-player Master
Master lvl
Class Comp statistics count whole parties — class chips do not apply here.

Top comps

most-used compositions among 182 runs
#
Comp
Clears
Parties
Median
Best
Share
1
Twin StrikerVerdant OracleHeavy GuardianMarksmanMarksman
6
6
3:40
2:57
2
StormbladeTwin StrikerWind KnightVerdant OracleShield Knight
5
5
4:02
2:34
3
StormbladeWind KnightVerdant OracleHeavy GuardianMarksman
5
5
3:18
2:48
4
Twin StrikerWind KnightMarksmanShield KnightBeat Performer
5
5
3:27
2:44
5
Wind KnightHeavy GuardianMarksmanMarksmanBeat Performer
5
5
3:29
2:33
6
StormbladeTwin StrikerWind KnightVerdant OracleHeavy Guardian
4
4
3:21
3:05
7
StormbladeTwin StrikerHeavy GuardianMarksmanBeat Performer
4
4
3:01
2:33
8
StormbladeStormbladeMarksmanShield KnightBeat Performer
3
3
3:25
3:04
9
StormbladeStormbladeHeavy GuardianMarksmanBeat Performer
3
3
3:54
2:55
10
StormbladeTwin StrikerVerdant OracleHeavy GuardianMarksman
3
3
3:06
2:59

A comp is the class set of a run's roster, order-free. 102 distinct comps across 182 runs.

tank healer DPS

Class pairing — fast clears vs all clears

how much more (or less) often a class appears in the fast quartile of timed runs than in all of them
Beat PerformerBeat Performer
+22%
Shield KnightShield Knight
+7%
StormbladeStormblade
+7%
Verdant OracleVerdant Oracle
+4%
Twin StrikerTwin Striker
+0%
Frost MageFrost Mage
−1%
MarksmanMarksman
−4%
Heavy GuardianHeavy Guardian
−7%
Wind KnightWind Knight
−26%

46 of 182 timed runs are in the fast quartile (≤ 2:45). A speed-comp signal, not a tier list.

Fastest comps

min 5 timed clears from 3+ parties · by median clear time
Comp
Clears
Parties
Median
Best
StormbladeWind KnightVerdant OracleHeavy GuardianMarksman
5
5
3:18
2:48
Twin StrikerWind KnightMarksmanShield KnightBeat Performer
5
5
3:27
2:44
Wind KnightHeavy GuardianMarksmanMarksmanBeat Performer
5
5
3:29
2:33
Twin StrikerVerdant OracleHeavy GuardianMarksmanMarksman
6
6
3:40
2:57
StormbladeTwin StrikerWind KnightVerdant OracleShield Knight
5
5
4:02
2:34

Ranked by median clear time — a comp needs 5 timed clears from at least 3 different parties, so one lucky party can't crown it.

Role mix

what parties actually bring · 182 runs
Healers brought
1 healer
80%
2 healers
20%
3 healers
1%
Tanks brought
1 tank
99%
2 tanks
1%

Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.