
Mistveil Hunting Ground
Dungeon 5-player Master
Top comps
most-used compositions among 10 runs#
Comp
Clears
Parties
Median
Best
Share
1
2
2
16:38
14:28
20%
2
2
2
13:11
6:08
20%
3
1
1
9:23
9:23
10%
4
1
1
10:05
10:05
10%
5
1
1
10:31
10:31
10%
6
1
1
33:00
33:00
10%
7
1
1
9:40
9:40
10%
8
1
1
4:34
4:34
10%
A comp is the class set of a run's roster, order-free. 8 distinct comps across 10 runs.
tank healer DPS
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed runs than in all of themNeeds 20 timed runs to say anything — this selection has 10.
Fastest comps
min 5 timed clears from 3+ parties · by median clear timeNo comp has 5 timed clears from 3+ parties yet — the most-played one has 2.
Role mix
what parties actually bring · 10 runsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.