
Mistveil Hunting Ground
Dungeon 5-player Master
Top comps
most-used compositions among 17 runs#
Comp
Clears
Parties
Median
Best
Share
1
2
2
5:13
4:15
12%
2
1
1
5:02
5:02
6%
3
1
1
5:31
5:31
6%
4
1
1
4:54
4:54
6%
5
1
1
4:52
4:52
6%
6
1
1
4:02
4:02
6%
7
1
1
3:59
3:59
6%
8
1
1
4:04
4:04
6%
9
1
1
5:16
5:16
6%
10
1
1
7:25
7:25
6%
A comp is the class set of a run's roster, order-free. 16 distinct comps across 17 runs.
tank healer DPS
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed runs than in all of themNeeds 20 timed runs to say anything — this selection has 17.
Fastest comps
min 5 timed clears from 3+ parties · by median clear timeNo comp has 5 timed clears from 3+ parties yet — the most-played one has 2.
Role mix
what parties actually bring · 17 runsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.