
Mistveil Hunting Ground
Dungeon 5-player Hard
Top comps
most-used compositions among 182 runs#
Comp
Clears
Parties
Median
Best
Share
1
19
2
1:56
1:43
10%
2
16
1
2:11
1:59
9%
3
13
1
2:35
2:21
7%
4
13
1
2:24
2:04
7%
5
9
1
2:02
1:54
5%
6
8
2
2:15
2:05
4%
7
8
1
2:15
2:09
4%
8
8
1
2:21
2:09
4%
9
7
1
2:52
2:48
4%
10
7
1
2:26
2:20
4%
A comp is the class set of a run's roster, order-free. 38 distinct comps across 182 runs.
tank healer DPS
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed runs than in all of them+44%
+39%
+23%
+20%
+15%
−14%
−29%
−52%
−78%
47 of 179 timed runs are in the fast quartile (≤ 2:09). A speed-comp signal, not a tier list.
Fastest comps
min 5 timed clears from 3+ parties · by median clear timeNo comp has 5 timed clears from 3+ parties yet — the most-played one has 19.
Role mix
what parties actually bring · 182 runsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.