Mistveil Hunting Ground

Dungeon 5-player Normal
Class Comp statistics count whole parties — class chips do not apply here.

Top comps

most-used compositions among 81 runs
#
Comp
Clears
Parties
Median
Best
Share
1
StormbladeWind KnightShield KnightBeat Performer
6
1
1:55
1:48
2
StormbladeWind KnightVerdant OracleShield KnightBeat Performer
6
1
2:18
2:01
3
Twin StrikerWind KnightVerdant OracleHeavy GuardianMarksman
6
2
1:56
1:50
4
StormbladeStormbladeShield KnightShield KnightBeat Performer
5
1
2:57
2:51
5
StormbladeFrost MageTwin StrikerVerdant OracleHeavy Guardian
5
1
1:55
1:51
6
StormbladeWind KnightHeavy GuardianBeat PerformerBeat Performer
5
1
2:01
1:56
7
StormbladeVerdant OracleHeavy GuardianMarksmanMarksman
5
1
1:19
1:13
8
Frost MageFrost MageVerdant OracleHeavy GuardianBeat Performer
5
1
1:34
1:24
9
Frost MageTwin StrikerTwin StrikerVerdant OracleHeavy Guardian
5
1
2:07
1:56
10
Frost MageVerdant OracleVerdant OracleHeavy GuardianMarksman
5
1
1:55
1:49

A comp is the class set of a run's roster, order-free. 22 distinct comps across 81 runs.

tank healer DPS

Class pairing — fast clears vs all clears

how much more (or less) often a class appears in the fast quartile of timed runs than in all of them
MarksmanMarksman
+66%
Verdant OracleVerdant Oracle
+50%
Heavy GuardianHeavy Guardian
+36%
Beat PerformerBeat Performer
+7%
Frost MageFrost Mage
+3%
StormbladeStormblade
−26%
Twin StrikerTwin Striker
−29%
Wind KnightWind Knight
−59%
Shield KnightShield Knight
−73%

22 of 81 timed runs are in the fast quartile (≤ 1:51). A speed-comp signal, not a tier list.

Fastest comps

min 5 timed clears from 3+ parties · by median clear time
No comp has 5 timed clears from 3+ parties yet — the most-played one has 6.

Role mix

what parties actually bring · 81 runs
Healers brought
0 healers
6%
1 healer
48%
2 healers
46%
Tanks brought
1 tank
85%
2 tanks
9%
3 tanks
6%

Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.