
Cursed Radiant Tomb
Dungeon 5-player Master
Top comps
most-used compositions among 14 runs#
Comp
Clears
Parties
Median
Best
Share
1
2
2
2:52
2:17
14%
2
1
1
3:34
3:34
7%
3
1
1
3:46
3:46
7%
4
1
1
7:58
7:58
7%
5
1
1
3:18
3:18
7%
6
1
1
3:27
3:27
7%
7
1
1
8:53
8:53
7%
8
1
1
3:35
3:35
7%
9
1
1
2:59
2:59
7%
10
1
1
2:52
2:52
7%
A comp is the class set of a run's roster, order-free. 13 distinct comps across 14 runs.
tank healer DPS
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed runs than in all of themNeeds 20 timed runs to say anything — this selection has 14.
Fastest comps
min 5 timed clears from 3+ parties · by median clear timeNo comp has 5 timed clears from 3+ parties yet — the most-played one has 2.
Role mix
what parties actually bring · 14 runsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.