
Cursed Radiant Tomb
Dungeon 5-player Master
Top comps
most-used compositions among 13 runs#
Comp
Clears
Parties
Median
Best
Share
1
2
1
4:56
3:57
15%
2
1
1
4:53
4:53
8%
3
1
1
3:19
3:19
8%
4
1
1
7:07
7:07
8%
5
1
1
3:02
3:02
8%
6
1
1
3:47
3:47
8%
7
1
1
5:57
5:57
8%
8
1
1
3:40
3:40
8%
9
1
1
8:19
8:19
8%
10
1
1
2:38
2:38
8%
A comp is the class set of a run's roster, order-free. 12 distinct comps across 13 runs.
tank healer DPS
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed runs than in all of themNeeds 20 timed runs to say anything — this selection has 13.
Fastest comps
min 5 timed clears from 3+ parties · by median clear timeNo comp has 5 timed clears from 3+ parties yet — the most-played one has 2.
Role mix
what parties actually bring · 13 runsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.