
Cursed Radiant Tomb
Dungeon 5-player Master
Top comps
most-used compositions among 41 runs#
Comp
Clears
Parties
Median
Best
Share
1
6
1
12:38
7:01
15%
2
5
1
10:14
7:22
12%
3
5
1
9:18
8:59
12%
4
4
1
12:32
10:28
10%
5
3
2
10:40
9:40
7%
6
3
1
11:16
7:06
7%
7
2
2
8:19
5:35
5%
8
2
2
10:09
9:55
5%
9
1
1
18:42
18:42
2%
10
1
1
4:29
4:29
2%
A comp is the class set of a run's roster, order-free. 19 distinct comps across 41 runs.
tank healer DPS
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed runs than in all of them+19%
+16%
+6%
+6%
+4%
−3%
−10%
−30%
−100%
11 of 41 timed runs are in the fast quartile (≤ 9:20). A speed-comp signal, not a tier list.
Fastest comps
min 5 timed clears from 3+ parties · by median clear timeNo comp has 5 timed clears from 3+ parties yet — the most-played one has 6.
Role mix
what parties actually bring · 41 runsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.