
Cursed Radiant Tomb
Dungeon 5-player Master
Top comps
most-used compositions among 12 runs#
Comp
Clears
Parties
Median
Best
Share
1
2
2
5:34
4:16
17%
2
1
1
13:31
13:31
8%
3
1
1
6:31
6:31
8%
4
1
1
5:53
5:53
8%
5
1
1
30:04
30:04
8%
6
1
1
8:04
8:04
8%
7
1
1
16:30
16:30
8%
8
1
1
8:05
8:05
8%
9
1
1
9:39
9:39
8%
10
1
1
5:37
5:37
8%
A comp is the class set of a run's roster, order-free. 11 distinct comps across 12 runs.
tank healer DPS
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed runs than in all of themNeeds 20 timed runs to say anything — this selection has 12.
Fastest comps
min 5 timed clears from 3+ parties · by median clear timeNo comp has 5 timed clears from 3+ parties yet — the most-played one has 2.
Role mix
what parties actually bring · 12 runsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.