Cursed Radiant Tomb

Dungeon 5-player Master
Class Comp statistics count whole parties — class chips do not apply here.

Top comps

most-used compositions among 20 runs
#
Comp
Clears
Parties
Median
Best
Share
1
StormbladeStormbladeTwin StrikerVerdant OracleHeavy Guardian
1
1
4:34
4:34
2
StormbladeStormbladeTwin StrikerHeavy GuardianBeat Performer
1
1
6:47
6:47
3
StormbladeTwin StrikerWind KnightShield KnightBeat Performer
1
1
5:46
5:46
4
StormbladeTwin StrikerWind KnightVerdant OracleShield Knight
1
1
4:34
4:34
5
StormbladeTwin StrikerWind KnightVerdant OracleHeavy Guardian
1
1
4:32
4:32
6
StormbladeTwin StrikerVerdant OracleHeavy GuardianBeat Performer
1
1
5:51
5:51
7
StormbladeWind KnightWind KnightVerdant OracleShield Knight
1
1
5:35
5:35
8
StormbladeWind KnightWind KnightHeavy GuardianBeat Performer
1
1
10:52
10:52
9
StormbladeWind KnightVerdant OracleMarksmanShield Knight
1
1
4:05
4:05
10
StormbladeWind KnightVerdant OracleHeavy GuardianBeat Performer
1
1
4:47
4:47

A comp is the class set of a run's roster, order-free. 20 distinct comps across 20 runs.

tank healer DPS

Class pairing — fast clears vs all clears

how much more (or less) often a class appears in the fast quartile of timed runs than in all of them
MarksmanMarksman
+50%
Verdant OracleVerdant Oracle
+23%
Wind KnightWind Knight
+14%
Shield KnightShield Knight
+14%
Twin StrikerTwin Striker
+9%
Heavy GuardianHeavy Guardian
−8%
StormbladeStormblade
−27%
Beat PerformerBeat Performer
−27%

5 of 20 timed runs are in the fast quartile (≤ 4:34). A speed-comp signal, not a tier list.

Fastest comps

min 5 timed clears from 3+ parties · by median clear time
No comp has 5 timed clears from 3+ parties yet — the most-played one has 1.

Role mix

what parties actually bring · 20 runs
Healers brought
1 healer
65%
2 healers
35%
Tanks brought
1 tank
100%

Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.