Cursed Radiant Tomb

Dungeon 5-player Master
Class Comp statistics count whole parties — class chips do not apply here.

Top comps

most-used compositions among 44 runs
#
Comp
Clears
Parties
Median
Best
Share
1
Twin StrikerWind KnightHeavy GuardianMarksmanBeat Performer
3
3
4:50
3:50
2
StormbladeTwin StrikerHeavy GuardianMarksmanBeat Performer
2
2
12:29
3:49
3
StormbladeMarksmanMarksmanShield KnightBeat Performer
1
1
23:50
23:50
4
StormbladeStormbladeMarksmanShield KnightBeat Performer
1
1
4:25
4:25
5
StormbladeMarksmanShield KnightBeat PerformerBeat Performer
1
1
7:31
7:31
6
StormbladeStormbladeTwin StrikerVerdant OracleShield Knight
1
1
4:50
4:50
7
StormbladeStormbladeTwin StrikerHeavy GuardianBeat Performer
1
1
3:35
3:35
8
StormbladeStormbladeWind KnightVerdant OracleShield Knight
1
1
9:08
9:08
9
StormbladeStormbladeVerdant OracleHeavy GuardianBeat Performer
1
1
3:05
3:05
10
StormbladeStormbladeHeavy GuardianMarksmanBeat Performer
1
1
3:28
3:28

A comp is the class set of a run's roster, order-free. 41 distinct comps across 44 runs.

tank healer DPS

Class pairing — fast clears vs all clears

how much more (or less) often a class appears in the fast quartile of timed runs than in all of them
Verdant OracleVerdant Oracle
+52%
Heavy GuardianHeavy Guardian
+33%
Twin StrikerTwin Striker
+5%
MarksmanMarksman
+4%
StormbladeStormblade
−20%
Beat PerformerBeat Performer
−25%
Shield KnightShield Knight
−30%
Wind KnightWind Knight
−48%
Frost MageFrost Mage
−100%

11 of 44 timed runs are in the fast quartile (≤ 3:49). A speed-comp signal, not a tier list.

Fastest comps

min 5 timed clears from 3+ parties · by median clear time
No comp has 5 timed clears from 3+ parties yet — the most-played one has 3.

Role mix

what parties actually bring · 44 runs
Healers brought
1 healer
66%
2 healers
34%
Tanks brought
1 tank
98%
2 tanks
2%

Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.