Cursed Radiant Tomb

Dungeon 5-player Hard
Class Death statistics count every player in a run — class chips do not apply here.

Deaths

121 runs
1.1
Avg deaths / run
average across every run
54%
Deathless runs
65 of 121
129
Total deaths
121 runs
7%
Hottest zone
7% of positioned deaths within one 6 m spot

Danger zones

where players die · 129 of 129 deaths positioned · drawn on the dungeon map
lowhigh

Deaths per run

121 runs
0 deaths
65
1 death
32
2 deaths
8
3–5 deaths
9
6+ deaths
7

Counts every run in this selection, including deathless ones.

Deadliest skills

what actually kills players · 129 deaths
#
Skill
Stage
Deaths
Share of deaths
1
Cluster Bomb (Basic Attack)
—
20
2
Battle Mech - Floor Slam
Divine Punisher
14
3
Battle Mech 03 - Three Hit Combo
—
11
4
Piercing Beam (Tankbuster)
Divine Punisher
11
5
Disintegration Beam
Divine Punisher
11
6
Matrix Tower Charged Pulse
Divine Punisher
10
7
Chaotic Brand
Divine Punisher
9
8
Super Mech - Triple Punch
—
8
9
Battle Mech - Power Slam
—
4
10
Super Mech - Energy Pulse
—
4
11
Floating Cannon Laser (Line)
—
4
12
Cluster Bomb (Basic Attack)
Divine Punisher
4
13
Energy Pillar
—
4
14
#702017
—
3
15
Battle Mech - Punch
—
2

Skill = the skill credited with the killing hit. Stage = the boss stage the death fell in.