Cursed Radiant Tomb

Dungeon 5-player Normal
Class Comp statistics count whole parties — class chips do not apply here.

Top comps

most-used compositions among 24 runs
#
Comp
Clears
Parties
Median
Best
Share
1
Frost MageMarksmanMarksmanShield KnightBeat Performer
6
2
1:24
1:07
2
StormbladeWind KnightMarksmanShield KnightBeat Performer
5
1
1:23
1:09
3
Verdant OracleHeavy GuardianMarksmanBeat Performer
4
1
1:47
1:26
4
StormbladeTwin StrikerTwin StrikerVerdant OracleHeavy Guardian
2
1
1:19
1:14
5
Heavy GuardianMarksmanBeat Performer
2
1
1:42
1:35
6
StormbladeStormbladeMarksmanShield Knight
1
1
2:34
2:34
7
StormbladeStormbladeFrost MageHeavy GuardianBeat Performer
1
1
1:16
1:16
8
StormbladeTwin StrikerVerdant OracleHeavy GuardianMarksman
1
1
1:32
1:32
9
StormbladeWind KnightShield Knight
1
1
1:17
1:17
10
Frost MageHeavy GuardianBeat Performer
1
1
1:39
1:39

A comp is the class set of a run's roster, order-free. 10 distinct comps across 24 runs.

tank healer DPS

Class pairing — fast clears vs all clears

how much more (or less) often a class appears in the fast quartile of timed runs than in all of them
Wind KnightWind Knight
+71%
StormbladeStormblade
+56%
Shield KnightShield Knight
+32%
Frost MageFrost Mage
+29%
Twin StrikerTwin Striker
+14%
Beat PerformerBeat Performer
−10%
MarksmanMarksman
−28%
Heavy GuardianHeavy Guardian
−38%
Verdant OracleVerdant Oracle
−51%

7 of 24 timed runs are in the fast quartile (≤ 1:17). A speed-comp signal, not a tier list.

Fastest comps

min 5 timed clears from 3+ parties · by median clear time
No comp has 5 timed clears from 3+ parties yet — the most-played one has 6.

Role mix

what parties actually bring · 24 runs
Healers brought
0 healers
8%
1 healer
75%
2 healers
17%
Tanks brought
1 tank
100%

Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.