
Cursed Radiant Tomb
Dungeon 5-player Normal
Top comps
most-used compositions among 45 runs#
Comp
Clears
Parties
Median
Best
Share
1
8
3
1:56
1:46
18%
2
7
1
2:30
1:53
16%
3
6
1
1:42
1:42
13%
4
5
2
—
—
11%
5
5
3
2:38
1:50
11%
6
3
1
2:39
2:21
7%
7
3
1
—
—
7%
8
3
1
—
—
7%
9
2
1
3:13
3:11
4%
10
1
1
2:30
2:30
2%
A comp is the class set of a run's roster, order-free. 12 distinct comps across 45 runs.
tank healer DPS
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed runs than in all of themNeeds 20 timed runs to say anything — this selection has 19.
Fastest comps
min 5 timed clears from 3+ parties · by median clear timeComp
Clears
Parties
Median
Best
5
3
2:38
1:50
Ranked by median clear time — a comp needs 5 timed clears from at least 3 different parties, so one lucky party can't crown it.
Role mix
what parties actually bring · 45 runsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.