Void - Towering Ruin

Dungeon 5-player Normal
Class Comp statistics count whole parties — class chips do not apply here.

Top comps

most-used compositions among 21 runs
#
Comp
Clears
Parties
Median
Best
Share
1
StormbladeStormbladeVerdant OracleHeavy GuardianMarksman
5
1
2:08
2:02
2
Verdant OracleHeavy GuardianMarksmanMarksmanBeat Performer
5
1
3:02
2:33
3
Heavy GuardianHeavy GuardianHeavy Guardian
2
1
8:24
6:45
4
StormbladeTwin StrikerWind KnightVerdant OracleShield Knight
1
1
2:54
2:54
5
StormbladeTwin StrikerVerdant OracleHeavy GuardianMarksman
1
1
3:47
3:47
6
StormbladeWind KnightVerdant OracleMarksmanShield Knight
1
1
2:14
2:14
7
StormbladeWind KnightVerdant OracleHeavy GuardianMarksman
1
1
3:25
3:25
8
Frost MageMarksmanMarksmanShield KnightBeat Performer
1
1
2:45
2:45
9
Frost MageWind KnightMarksmanShield KnightBeat Performer
1
1
3:29
3:29
10
Twin StrikerWind KnightVerdant OracleShield KnightBeat Performer
1
1
3:11
3:11

A comp is the class set of a run's roster, order-free. 12 distinct comps across 21 runs.

tank healer DPS

Class pairing — fast clears vs all clears

how much more (or less) often a class appears in the fast quartile of timed runs than in all of them
StormbladeStormblade
+94%
Verdant OracleVerdant Oracle
+31%
MarksmanMarksman
+31%
Heavy GuardianHeavy Guardian
+9%
Shield KnightShield Knight
−30%
Wind KnightWind Knight
−50%
Beat PerformerBeat Performer
−61%
Twin StrikerTwin Striker
−100%

6 of 21 timed runs are in the fast quartile (≤ 2:33). A speed-comp signal, not a tier list.

Fastest comps

min 5 timed clears from 3+ parties · by median clear time
No comp has 5 timed clears from 3+ parties yet — the most-played one has 5.

Role mix

what parties actually bring · 21 runs
Healers brought
0 healers
10%
1 healer
62%
2 healers
29%
Tanks brought
1 tank
90%
3 tanks
10%

Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.