Void - Towering Ruin

Dungeon 5-player Hard
Class Comp statistics count whole parties — class chips do not apply here.

Top comps

most-used compositions among 168 runs
#
Comp
Clears
Parties
Median
Best
Share
1
StormbladeWind KnightHeavy GuardianMarksmanBeat Performer
17
2
3:11
2:47
2
StormbladeWind KnightVerdant OracleHeavy GuardianMarksman
15
1
3:01
2:51
3
Twin StrikerWind KnightVerdant OracleHeavy GuardianMarksman
13
1
3:18
2:41
4
StormbladeFrost MageVerdant OracleHeavy GuardianMarksman
12
2
2:51
2:35
5
Frost MageTwin StrikerHeavy GuardianMarksmanBeat Performer
8
1
2:34
2:25
6
Frost MageWind KnightVerdant OracleShield KnightBeat Performer
8
1
3:04
2:57
7
Twin StrikerTwin StrikerWind KnightVerdant OracleHeavy Guardian
7
1
3:05
2:47
8
StormbladeFrost MageTwin StrikerHeavy GuardianBeat Performer
6
2
2:33
2:22
9
StormbladeVerdant OracleMarksmanMarksmanShield Knight
6
1
3:01
2:53
10
StormbladeVerdant OracleHeavy GuardianMarksmanMarksman
6
1
2:54
2:45

A comp is the class set of a run's roster, order-free. 38 distinct comps across 168 runs.

tank healer DPS

Class pairing — fast clears vs all clears

how much more (or less) often a class appears in the fast quartile of timed runs than in all of them
Twin StrikerTwin Striker
+28%
Frost MageFrost Mage
+26%
Heavy GuardianHeavy Guardian
+9%
Beat PerformerBeat Performer
+1%
StormbladeStormblade
−3%
MarksmanMarksman
−10%
Verdant OracleVerdant Oracle
−15%
Shield KnightShield Knight
−17%
Wind KnightWind Knight
−19%

43 of 168 timed runs are in the fast quartile (≤ 2:52). A speed-comp signal, not a tier list.

Fastest comps

min 5 timed clears from 3+ parties · by median clear time
No comp has 5 timed clears from 3+ parties yet — the most-played one has 17.

Role mix

what parties actually bring · 168 runs
Healers brought
1 healer
90%
2 healers
10%
Tanks brought
0 tanks
1%
1 tank
99%

Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.