Void - Towering Ruin

Dungeon 5-player Master
Master lvl
Class Comp statistics count whole parties — class chips do not apply here.

Top comps

most-used compositions among 15 runs
#
Comp
Clears
Parties
Median
Best
Share
1
Twin StrikerVerdant OracleMarksmanMarksmanShield Knight
2
2
3:36
3:14
2
StormbladeStormbladeVerdant OracleShield KnightBeat Performer
1
1
4:11
4:11
3
StormbladeFrost MageWind KnightHeavy GuardianBeat Performer
1
1
3:14
3:14
4
StormbladeWind KnightVerdant OracleShield KnightBeat Performer
1
1
4:11
4:11
5
StormbladeWind KnightVerdant OracleHeavy GuardianBeat Performer
1
1
3:25
3:25
6
StormbladeWind KnightHeavy GuardianMarksmanBeat Performer
1
1
4:20
4:20
7
StormbladeVerdant OracleHeavy GuardianMarksmanMarksman
1
1
4:07
4:07
8
Twin StrikerTwin StrikerVerdant OracleHeavy GuardianMarksman
1
1
3:25
3:25
9
Twin StrikerWind KnightVerdant OracleVerdant OracleShield Knight
1
1
3:22
3:22
10
Twin StrikerWind KnightVerdant OracleHeavy GuardianMarksman
1
1
4:06
4:06

A comp is the class set of a run's roster, order-free. 14 distinct comps across 15 runs.

tank healer DPS

Class pairing — fast clears vs all clears

how much more (or less) often a class appears in the fast quartile of timed runs than in all of them
Needs 20 timed runs to say anything — this selection has 15.

Fastest comps

min 5 timed clears from 3+ parties · by median clear time
No comp has 5 timed clears from 3+ parties yet — the most-played one has 2.

Role mix

what parties actually bring · 15 runs
Healers brought
1 healer
47%
2 healers
53%
Tanks brought
1 tank
100%

Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.