Void - Towering Ruin

Dungeon 5-player Master
Master lvl
Class Comp statistics count whole parties — class chips do not apply here.

Top comps

most-used compositions among 18 runs
#
Comp
Clears
Parties
Median
Best
Share
1
Wind KnightVerdant OracleMarksmanMarksmanShield Knight
2
1
6:03
5:30
2
StormbladeStormbladeTwin StrikerShield KnightBeat Performer
1
1
28:59
28:59
3
StormbladeTwin StrikerMarksmanShield KnightBeat Performer
1
1
13:19
13:19
4
StormbladeTwin StrikerVerdant OracleMarksmanShield Knight
1
1
33:54
33:54
5
StormbladeTwin StrikerVerdant OracleHeavy GuardianMarksman
1
1
7:15
7:15
6
StormbladeTwin StrikerVerdant OracleHeavy GuardianBeat Performer
1
1
5:44
5:44
7
StormbladeTwin StrikerHeavy GuardianMarksmanBeat Performer
1
1
7:42
7:42
8
StormbladeVerdant OracleHeavy GuardianMarksmanMarksman
1
1
6:49
6:49
9
Frost MageMarksmanMarksmanShield KnightBeat Performer
1
1
6:08
6:08
10
Frost MageVerdant OracleMarksmanMarksmanShield Knight
1
1
7:03
7:03

A comp is the class set of a run's roster, order-free. 17 distinct comps across 18 runs.

tank healer DPS

Class pairing — fast clears vs all clears

how much more (or less) often a class appears in the fast quartile of timed runs than in all of them
Needs 20 timed runs to say anything — this selection has 18.

Fastest comps

min 5 timed clears from 3+ parties · by median clear time
No comp has 5 timed clears from 3+ parties yet — the most-played one has 2.

Role mix

what parties actually bring · 18 runs
Healers brought
1 healer
61%
2 healers
39%
Tanks brought
1 tank
100%

Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.