Void - Towering Ruin

Dungeon 5-player Master
Master lvl
Class Comp statistics count whole parties — class chips do not apply here.

Top comps

most-used compositions among 17 runs
#
Comp
Clears
Parties
Median
Best
Share
1
StormbladeStormbladeTwin StrikerVerdant OracleHeavy Guardian
1
1
6:26
6:26
2
StormbladeStormbladeHeavy GuardianBeat PerformerBeat Performer
1
1
5:44
5:44
3
StormbladeTwin StrikerWind KnightVerdant OracleShield Knight
1
1
5:21
5:21
4
StormbladeTwin StrikerVerdant OracleHeavy GuardianBeat Performer
1
1
18:10
18:10
5
StormbladeWind KnightWind KnightVerdant OracleShield Knight
1
1
6:36
6:36
6
StormbladeWind KnightVerdant OracleMarksmanShield Knight
1
1
—
—
7
StormbladeWind KnightVerdant OracleHeavy GuardianBeat Performer
1
1
5:15
5:15
8
StormbladeVerdant OracleHeavy GuardianMarksmanMarksman
1
1
5:43
5:43
9
Frost MageMarksmanMarksmanShield KnightBeat Performer
1
1
6:30
6:30
10
Twin StrikerTwin StrikerVerdant OracleHeavy GuardianBeat Performer
1
1
5:26
5:26

A comp is the class set of a run's roster, order-free. 17 distinct comps across 17 runs.

tank healer DPS

Class pairing — fast clears vs all clears

how much more (or less) often a class appears in the fast quartile of timed runs than in all of them
Needs 20 timed runs to say anything — this selection has 16.

Fastest comps

min 5 timed clears from 3+ parties · by median clear time
No comp has 5 timed clears from 3+ parties yet — the most-played one has 1.

Role mix

what parties actually bring · 17 runs
Healers brought
1 healer
59%
2 healers
41%
Tanks brought
1 tank
100%

Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.