Void - Towering Ruin

Dungeon 5-player Master
Master lvl
Class Comp statistics count whole parties — class chips do not apply here.

Top comps

most-used compositions among 9 runs
#
Comp
Clears
Parties
Median
Best
Share
1
StormbladeStormbladeTwin StrikerHeavy GuardianBeat Performer
1
1
5:55
5:55
2
Frost MageMarksmanMarksmanShield KnightBeat Performer
1
1
14:53
14:53
3
Twin StrikerTwin StrikerVerdant OracleHeavy GuardianBeat Performer
1
1
5:22
5:22
4
Twin StrikerWind KnightVerdant OracleHeavy GuardianMarksman
1
1
5:21
5:21
5
Twin StrikerVerdant OracleMarksmanShield KnightBeat Performer
1
1
16:04
16:04
6
Wind KnightVerdant OracleMarksmanMarksmanShield Knight
1
1
6:58
6:58
7
Wind KnightVerdant OracleVerdant OracleMarksmanShield Knight
1
1
50:42
50:42
8
Wind KnightHeavy GuardianMarksmanBeat PerformerBeat Performer
1
1
8:06
8:06
9
Verdant OracleMarksmanMarksmanShield KnightBeat Performer
1
1
5:04
5:04

A comp is the class set of a run's roster, order-free. 9 distinct comps across 9 runs.

tank healer DPS

Class pairing — fast clears vs all clears

how much more (or less) often a class appears in the fast quartile of timed runs than in all of them
Needs 20 timed runs to say anything — this selection has 9.

Fastest comps

min 5 timed clears from 3+ parties · by median clear time
No comp has 5 timed clears from 3+ parties yet — the most-played one has 1.

Role mix

what parties actually bring · 9 runs
Healers brought
1 healer
44%
2 healers
56%
Tanks brought
1 tank
100%

Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.