Void - Towering Ruin

Dungeon 5-player Master
Master lvl
Class Comp statistics count whole parties — class chips do not apply here.

Top comps

most-used compositions among 8 runs
#
Comp
Clears
Parties
Median
Best
Share
1
StormbladeStormbladeTwin StrikerHeavy GuardianBeat Performer
1
1
4:31
4:31
2
StormbladeFrost MageVerdant OracleHeavy GuardianMarksman
1
1
8:26
8:26
3
Frost MageWind KnightMarksmanShield KnightBeat Performer
1
1
59:23
59:23
4
Twin StrikerTwin StrikerVerdant OracleHeavy GuardianBeat Performer
1
1
5:19
5:19
5
Twin StrikerWind KnightWind KnightVerdant OracleShield Knight
1
1
8:43
8:43
6
Wind KnightMarksmanShield KnightBeat PerformerBeat Performer
1
1
6:18
6:18
7
Wind KnightVerdant OracleMarksmanMarksmanShield Knight
1
1
4:25
4:25
8
Wind KnightVerdant OracleHeavy GuardianMarksmanBeat Performer
1
1
9:01
9:01

A comp is the class set of a run's roster, order-free. 8 distinct comps across 8 runs.

tank healer DPS

Class pairing — fast clears vs all clears

how much more (or less) often a class appears in the fast quartile of timed runs than in all of them
Needs 20 timed runs to say anything — this selection has 8.

Fastest comps

min 5 timed clears from 3+ parties · by median clear time
No comp has 5 timed clears from 3+ parties yet — the most-played one has 1.

Role mix

what parties actually bring · 8 runs
Healers brought
1 healer
63%
2 healers
38%
Tanks brought
1 tank
100%

Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.