
Sea-Ringed Reef
Dungeon 5-player Master
Top comps
most-used compositions among 10 runs#
Comp
Clears
Parties
Median
Best
Share
1
1
1
3:40
3:40
10%
2
1
1
2:34
2:34
10%
3
1
1
3:23
3:23
10%
4
1
1
—
—
10%
5
1
1
4:43
4:43
10%
6
1
1
2:25
2:25
10%
7
1
1
4:41
4:41
10%
8
1
1
4:21
4:21
10%
9
1
1
3:07
3:07
10%
10
1
1
3:21
3:21
10%
A comp is the class set of a run's roster, order-free. 10 distinct comps across 10 runs.
tank healer DPS
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed runs than in all of themNeeds 20 timed runs to say anything — this selection has 9.
Fastest comps
min 5 timed clears from 3+ parties · by median clear timeNo comp has 5 timed clears from 3+ parties yet — the most-played one has 1.
Role mix
what parties actually bring · 10 runsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.