Sea-Ringed Reef

Dungeon 5-player Master
Master lvl
Class Comp statistics count whole parties — class chips do not apply here.

Top comps

most-used compositions among 49 runs
#
Comp
Clears
Parties
Median
Best
Share
1
StormbladeVerdant OracleMarksmanMarksmanShield Knight
3
2
7:28
6:45
2
Wind KnightVerdant OracleHeavy GuardianMarksmanBeat Performer
3
3
7:37
6:05
3
StormbladeMarksmanMarksmanShield KnightBeat Performer
2
2
5:53
5:29
4
StormbladeStormbladeWind KnightShield KnightBeat Performer
2
2
8:06
7:36
5
StormbladeStormbladeVerdant OracleShield KnightBeat Performer
2
2
7:29
6:00
6
Twin StrikerVerdant OracleMarksmanShield KnightBeat Performer
2
2
13:43
10:08
7
Wind KnightMarksmanShield KnightBeat PerformerBeat Performer
2
2
5:38
5:36
8
StormbladeMarksmanShield KnightBeat PerformerBeat Performer
1
1
7:17
7:17
9
StormbladeStormbladeFrost MageShield KnightBeat Performer
1
1
13:16
13:16
10
StormbladeStormbladeTwin StrikerVerdant OracleShield Knight
1
1
6:33
6:33

A comp is the class set of a run's roster, order-free. 40 distinct comps across 49 runs.

tank healer DPS

Class pairing — fast clears vs all clears

how much more (or less) often a class appears in the fast quartile of timed runs than in all of them
Twin StrikerTwin Striker
+31%
Heavy GuardianHeavy Guardian
+21%
Wind KnightWind Knight
+15%
Beat PerformerBeat Performer
+9%
StormbladeStormblade
+2%
MarksmanMarksman
+1%
Shield KnightShield Knight
−5%
Verdant OracleVerdant Oracle
−13%
Frost MageFrost Mage
−100%

12 of 47 timed runs are in the fast quartile (≤ 6:01). A speed-comp signal, not a tier list.

Fastest comps

min 5 timed clears from 3+ parties · by median clear time
No comp has 5 timed clears from 3+ parties yet — the most-played one has 3.

Role mix

what parties actually bring · 49 runs
Healers brought
1 healer
51%
2 healers
49%
Tanks brought
0 tanks
2%
1 tank
98%

Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.