
Sea-Ringed Reef
Dungeon 5-player Master
Top comps
most-used compositions among 12 runs#
Comp
Clears
Parties
Median
Best
Share
1
1
1
3:51
3:51
8%
2
1
1
10:36
10:36
8%
3
1
1
6:29
6:29
8%
4
1
1
5:24
5:24
8%
5
1
1
3:43
3:43
8%
6
1
1
4:55
4:55
8%
7
1
1
3:21
3:21
8%
8
1
1
3:44
3:44
8%
9
1
1
4:49
4:49
8%
10
1
1
9:24
9:24
8%
A comp is the class set of a run's roster, order-free. 12 distinct comps across 12 runs.
tank healer DPS
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed runs than in all of themNeeds 20 timed runs to say anything — this selection has 12.
Fastest comps
min 5 timed clears from 3+ parties · by median clear timeNo comp has 5 timed clears from 3+ parties yet — the most-played one has 1.
Role mix
what parties actually bring · 12 runsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.