Cursed Radiant Tomb

Dungeon 5-player Master
Class Death statistics count every player in a run — class chips do not apply here.

Deaths

13 runs
3.4
Avg deaths / run
average across every run
46%
Deathless runs
6 of 13
44
Total deaths
13 runs
16%
Hottest zone
16% of positioned deaths within one 6 m spot

Danger zones

where players die · 44 of 44 deaths positioned · drawn on the dungeon map
lowhigh

Deaths per run

13 runs
0 deaths
6
1 death
0
2 deaths
0
3–5 deaths
4
6+ deaths
3

Counts every run in this selection, including deathless ones.

Deadliest skills

what actually kills players · 44 deaths
#
Skill
Stage
Deaths
Share of deaths
1
Matrix Tower Charged Pulse
Divine Punisher
13
2
Piercing Beam (Tankbuster)
Divine Punisher
9
3
Battle Mech - Floor Slam
Divine Punisher
5
4
Chaotic Brand
Divine Punisher
5
5
Super Mech - Energy Pulse
Divine Punisher
2
6
Electromagnetic Inner Ring
Divine Punisher
2
7
Floating Cannon Laser (Line)
Divine Punisher
2
8
Charging Clone (Left Ion Blade)
Divine Punisher
2
9
Battle Mech 03 - Jump Attack
Divine Punisher
1
10
Disintegration Beam
Divine Punisher
1
11
Matrix Tower Pulse
Divine Punisher
1
12
Cluster Bomb (Basic Attack)
Divine Punisher
1

Skill = the skill credited with the killing hit. Stage = the boss stage the death fell in.