Cursed Radiant Tomb

Dungeon 5-player Master
Class Death statistics count every player in a run — class chips do not apply here.

Deaths

136 runs
1.4
Avg deaths / run
average across every run
44%
Deathless runs
60 of 136
196
Total deaths
136 runs
12%
Hottest zone
12% of positioned deaths within one 6 m spot

Danger zones

where players die · 186 of 196 deaths positioned · drawn on the dungeon map
lowhigh

Deaths per run

136 runs
0 deaths
60
1 death
29
2 deaths
19
3–5 deaths
22
6+ deaths
6

Counts every run in this selection, including deathless ones.

Deadliest skills

what actually kills players · 196 deaths
#
Skill
Stage
Deaths
Share of deaths
1
Floating Cannon Laser (Line)
Divine Punisher
37
2
Chaotic Brand
Divine Punisher
31
3
Battle Mech - Floor Slam
Divine Punisher
30
4
Piercing Beam (Tankbuster)
Divine Punisher
21
5
Matrix Tower Charged Pulse
Divine Punisher
15
6
Disintegration Beam
Divine Punisher
10
7
Laser Cross
Divine Punisher
7
8
Energy Pillar
Divine Punisher
7
9
Super Mech - Energy Pulse
Divine Punisher
6
10
Battle Mech 03 - Jump Attack
Divine Punisher
5
11
Super Mech - Laser Core
Divine Punisher
4
12
Battle Mech - Power Slam
Divine Punisher
3
13
Charging Clone (Right Ion Blade)
Divine Punisher
3
14
Matrix Tower Summon
Divine Punisher
2
15
Floating Cannon Laser (Line)
Divine Punisher
2

Skill = the skill credited with the killing hit. Stage = the boss stage the death fell in.