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Floor 51
Vault Normal
Top comps
most-used compositions among 400 runs#
Comp
Clears
Parties
Median
Best
Share
1
10
9
1:16
0:54
3%
2
9
9
1:14
0:50
2%
3
8
8
1:10
0:53
2%
4
8
8
1:12
0:39
2%
5
7
7
1:14
0:57
2%
6
7
7
1:09
1:06
2%
7
6
6
1:13
0:57
2%
8
6
6
1:11
1:05
2%
9
6
6
1:07
0:49
2%
10
6
5
1:21
0:57
2%
A comp is the class set of a run's roster, order-free. 152 distinct comps across 400 runs.
tank healer DPS
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed runs than in all of them+9%
+6%
+5%
+3%
+2%
+1%
−2%
−17%
−18%
105 of 400 timed runs are in the fast quartile (≤ 1:02). A speed-comp signal, not a tier list.
Fastest comps
min 5 timed clears from 3+ parties · by median clear timeComp
Clears
Parties
Median
Best
5
5
0:59
0:58
5
5
0:59
0:43
6
5
1:00
0:49
5
5
1:01
0:29
6
6
1:02
0:55
5
5
1:04
0:56
6
6
1:07
0:49
6
6
1:07
0:54
Ranked by median clear time — a comp needs 5 timed clears from at least 3 different parties, so one lucky party can't crown it.
Role mix
what parties actually bring · 400 runsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.