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Floor 31
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Top comps
most-used compositions among 140 runs#
Comp
Clears
Parties
Median
Best
Share
1
5
5
1:20
1:08
4%
2
5
5
1:16
1:01
4%
3
4
4
1:18
1:03
3%
4
3
3
1:31
1:17
2%
5
3
3
1:29
0:55
2%
6
3
3
1:05
0:57
2%
7
3
3
1:16
1:06
2%
8
3
3
1:00
1:00
2%
9
3
3
0:58
0:52
2%
10
2
2
1:20
1:10
1%
A comp is the class set of a run's roster, order-free. 90 distinct comps across 140 runs.
tank healer DPS
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed runs than in all of them+29%
+21%
+14%
+5%
−1%
−2%
−3%
−13%
−21%
35 of 139 timed runs are in the fast quartile (≤ 0:57). A speed-comp signal, not a tier list.
Fastest comps
min 5 timed clears from 3+ parties · by median clear timeComp
Clears
Parties
Median
Best
5
5
1:16
1:01
5
5
1:20
1:08
Ranked by median clear time — a comp needs 5 timed clears from at least 3 different parties, so one lucky party can't crown it.
Role mix
what parties actually bring · 140 runsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.