19
Players
with a cleared run on this scope
—
Rank in lane
no spec with enough players
67.7%
Of cleared runs
0.94
Deaths / run
DPS average 1.13
80%
Play Falconry
16 of 20 players
Wildpack vs Falconry
Cursed Radiant Tomb · best parse per player Encounter
middle half of players (p25–p75) median p10 to p95 p95 < 15 playersshown dimmed, never ranked
DamageDPS Players Median · p95
02.50M5.00M7.50M10.00M
Where Marksman stands
every encounter on this scope · each encounter opens its statistics with Marksman selected| Encounter | Spec | Players | Median | p75 | p95 | Rank in its lane |
|---|---|---|---|---|---|---|
| Mech Facility | 2 | 4.05M | — | — | < 15 players | |
| 11 | 5.27M | — | — | < 15 players | ||
| Cursed Radiant Tomb | 8 | 5.33M | — | — | < 15 players | |
| Void - Tina's Mindrealm | 1 | 4.41M | — | — | < 15 players | |
| 9 | 6.40M | — | — | < 15 players | ||
| Mistveil Hunting Ground | 2 | 3.32M | — | — | < 15 players | |
| 6 | 3.48M | — | — | < 15 players | ||
| Sea-Ringed Reef | 1 | 2.26M | — | — | < 15 players | |
| 9 | 4.04M | — | — | < 15 players | ||
| Void - Towering Ruin | 1 | 3.08M | — | — | < 15 players | |
| 8 | 2.99M | — | — | < 15 players |
Top Marksman players
best parse per player on this scope · one row per person · top 20| # | Player | Spec | Encounter | Value | Parse |
|---|---|---|---|---|---|
| 1 | Falconry | Mech Facility | 8.44M DPS | 99.21 | |
| 2 | Falconry | Void - Towering Ruin | 5.22M DPS | 98.90 | |
| 3 | Falconry | Cursed Radiant Tomb | 7.60M DPS | 97.81 | |
| 4 | Falconry | Sea-Ringed Reef | 5.99M DPS | 97.24 | |
| 5 | Falconry | Void - Tina's Mindrealm | 6.71M DPS | 93.43 | |
| 6 | Falconry | Void - Tina's Mindrealm | 6.55M DPS | 92.66 | |
| 7 | Falconry | Mech Facility | 5.72M DPS | 91.50 | |
| 8 | Falconry | Void - Tina's Mindrealm | 6.26M DPS | 91.03 | |
| 9 | Falconry | Cursed Radiant Tomb | 5.61M DPS | 90.61 | |
| 10 | Falconry | Sea-Ringed Reef | 4.68M DPS | 90.10 | |
| 11 | Wildpack | Mistveil Hunting Ground | 3.74M DPS | 88.77 | |
| 12 | Falconry | Sea-Ringed Reef | 4.04M DPS | 84.83 | |
| 13 | Wildpack | Mech Facility | 4.68M DPS | 83.99 | |
| 14 | Falconry | Sea-Ringed Reef | 3.93M DPS | 83.87 | |
| 15 | Falconry | Mistveil Hunting Ground | 3.38M DPS | 83.40 | |
| 16 | Falconry | Sea-Ringed Reef | 3.84M DPS | 82.84 | |
| 17 | Falconry | Cursed Radiant Tomb | 4.54M DPS | 78.98 | |
| 18 | Falconry | Mistveil Hunting Ground | 2.54M DPS | 69.72 | |
| 19 | Wildpack | Sea-Ringed Reef | 2.26M DPS | 53.34 |
Ordered by each player's own parse percentile on that encounter's Marksman board, so different encounters compare fairly.
How far Marksman players get
distinct Marksman players with a cleared run at each Master levelNot a funnel — a level can have fewer players than a harder one.
Who Marksman players clear with
how often each class is in a cleared run with a Marksman, against its overall rateWhat Marksman uploaders equip
Battle Imagine pairs equipped together on the setups they fought with · Season 3From 65 Marksman players who run the plugin — gear is only visible for the uploader, so this is what uploaders use, not every Marksman.
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