
Mech Facility
Dungeon 5-player Master
Top comps
most-used compositions among 11 runs#
Comp
Clears
Parties
Median
Best
Share
1
4
1
18:45
9:09
36%
2
2
1
8:21
8:11
18%
3
1
1
8:43
8:43
9%
4
1
1
1:12:21
1:12:21
9%
5
1
1
31:01
31:01
9%
6
1
1
15:35
15:35
9%
7
1
1
53:21
53:21
9%
A comp is the class set of a run's roster, order-free. 7 distinct comps across 11 runs.
tank healer DPS
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed runs than in all of themNeeds 20 timed runs to say anything — this selection has 11.
Fastest comps
min 5 timed clears from 3+ parties · by median clear timeNo comp has 5 timed clears from 3+ parties yet — the most-played one has 4.
Role mix
what parties actually bring · 11 runsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.