Fl
Floor 50
Vault Normal
Top comps
most-used compositions among 700 runs#
Comp
Clears
Parties
Median
Best
Share
1
13
13
2:18
1:24
2%
2
12
12
2:26
1:42
2%
3
12
12
2:15
1:17
2%
4
12
11
2:31
1:14
2%
5
12
11
2:00
1:08
2%
6
12
12
2:24
1:41
2%
7
11
11
2:30
1:29
2%
8
11
11
1:49
1:07
2%
9
11
10
2:39
2:02
2%
10
10
10
2:43
1:05
1%
A comp is the class set of a run's roster, order-free. 186 distinct comps across 700 runs.
tank healer DPS
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed runs than in all of them+16%
+7%
+7%
+5%
+2%
+1%
−7%
−11%
−22%
181 of 699 timed runs are in the fast quartile (≤ 1:49). A speed-comp signal, not a tier list.
Fastest comps
min 5 timed clears from 3+ parties · by median clear timeComp
Clears
Parties
Median
Best
6
6
1:34
1:17
6
6
1:44
1:14
7
7
1:44
1:18
5
5
1:47
1:32
5
5
1:47
1:20
6
6
1:47
1:15
11
11
1:49
1:07
6
6
1:57
1:16
Ranked by median clear time — a comp needs 5 timed clears from at least 3 different parties, so one lucky party can't crown it.
Role mix
what parties actually bring · 700 runsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.