
Void - Tina's Mindrealm
Dungeon 5-player Master
Top comps
most-used compositions among 108 runs#
Comp
Clears
Parties
Median
Best
Share
1
11
3
11:10
9:02
10%
2
8
5
10:55
7:57
7%
3
7
3
11:09
7:55
6%
4
6
3
14:28
11:04
6%
5
6
3
13:29
9:10
6%
6
6
4
17:26
9:22
6%
7
5
2
11:44
8:09
5%
8
4
1
12:52
7:36
4%
9
4
3
11:28
8:40
4%
10
4
1
10:54
7:27
4%
A comp is the class set of a run's roster, order-free. 36 distinct comps across 108 runs.
tank healer DPS
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed runs than in all of them+30%
+23%
+18%
+5%
+3%
−7%
−8%
−13%
−29%
27 of 105 timed runs are in the fast quartile (≤ 10:07). A speed-comp signal, not a tier list.
Fastest comps
min 5 timed clears from 3+ parties · by median clear timeComp
Clears
Parties
Median
Best
8
5
10:55
7:57
7
3
11:09
7:55
11
3
11:10
9:02
6
3
14:28
11:04
6
4
17:26
9:22
Ranked by median clear time — a comp needs 5 timed clears from at least 3 different parties, so one lucky party can't crown it.
Role mix
what parties actually bring · 108 runsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.