Void - Tina's Mindrealm

Dungeon 5-player Master
Master lvl
Class Comp statistics count whole parties — class chips do not apply here.

Top comps

most-used compositions among 15 runs
#
Comp
Clears
Parties
Median
Best
Share
1
Wind KnightVerdant OracleHeavy GuardianMarksmanBeat Performer
2
2
15:21
9:28
2
StormbladeStormbladeTwin StrikerShield KnightBeat Performer
1
1
13:22
13:22
3
StormbladeStormbladeTwin StrikerVerdant OracleHeavy Guardian
1
1
—
—
4
StormbladeTwin StrikerVerdant OracleMarksmanShield Knight
1
1
35:46
35:46
5
StormbladeTwin StrikerVerdant OracleHeavy GuardianMarksman
1
1
9:38
9:38
6
StormbladeWind KnightMarksmanShield KnightBeat Performer
1
1
—
—
7
StormbladeVerdant OracleHeavy GuardianMarksmanBeat Performer
1
1
13:26
13:26
8
Frost MageMarksmanMarksmanShield KnightBeat Performer
1
1
9:01
9:01
9
Frost MageVerdant OracleMarksmanMarksmanShield Knight
1
1
8:55
8:55
10
Twin StrikerWind KnightVerdant OracleHeavy GuardianMarksman
1
1
8:05
8:05

A comp is the class set of a run's roster, order-free. 14 distinct comps across 15 runs.

tank healer DPS

Class pairing — fast clears vs all clears

how much more (or less) often a class appears in the fast quartile of timed runs than in all of them
Needs 20 timed runs to say anything — this selection has 13.

Fastest comps

min 5 timed clears from 3+ parties · by median clear time
No comp has 5 timed clears from 3+ parties yet — the most-played one has 2.

Role mix

what parties actually bring · 15 runs
Healers brought
1 healer
60%
2 healers
40%
Tanks brought
1 tank
100%

Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.