Void - Tina's Mindrealm

Dungeon 5-player Master
Master lvl
Class Comp statistics count whole parties — class chips do not apply here.

Top comps

most-used compositions among 12 runs
#
Comp
Clears
Parties
Median
Best
Share
1
Twin StrikerWind KnightVerdant OracleMarksmanShield Knight
2
1
3:31
2:54
2
StormbladeStormbladeTwin StrikerHeavy GuardianBeat Performer
1
1
25:14
25:14
3
StormbladeFrost MageVerdant OracleHeavy GuardianMarksman
1
1
8:26
8:26
4
StormbladeWind KnightVerdant OracleHeavy GuardianMarksman
1
1
6:07
6:07
5
StormbladeVerdant OracleMarksmanMarksmanShield Knight
1
1
11:01
11:01
6
Frost MageMarksmanMarksmanShield KnightBeat Performer
1
1
5:28
5:28
7
Twin StrikerMarksmanMarksmanShield KnightBeat Performer
1
1
5:06
5:06
8
Twin StrikerWind KnightWind KnightVerdant OracleShield Knight
1
1
6:00
6:00
9
Wind KnightVerdant OracleHeavy GuardianMarksmanBeat Performer
1
1
8:34
8:34
10
Wind KnightHeavy GuardianMarksmanMarksmanBeat Performer
1
1
19:07
19:07

A comp is the class set of a run's roster, order-free. 11 distinct comps across 12 runs.

tank healer DPS

Class pairing — fast clears vs all clears

how much more (or less) often a class appears in the fast quartile of timed runs than in all of them
Needs 20 timed runs to say anything — this selection has 12.

Fastest comps

min 5 timed clears from 3+ parties · by median clear time
No comp has 5 timed clears from 3+ parties yet — the most-played one has 2.

Role mix

what parties actually bring · 12 runs
Healers brought
1 healer
92%
2 healers
8%
Tanks brought
1 tank
100%

Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.