
Void - Tina's Mindrealm
Dungeon 5-player Master
Top comps
most-used compositions among 35 runs#
Comp
Clears
Parties
Median
Best
Share
1
9
7
12:15
5:42
26%
2
4
4
8:18
5:09
11%
3
4
4
16:58
14:21
11%
4
3
3
21:02
19:52
9%
5
3
3
13:10
10:15
9%
6
2
1
7:51
7:18
6%
7
1
1
1:00:13
1:00:13
3%
8
1
1
20:39
20:39
3%
9
1
1
20:47
20:47
3%
10
1
1
30:53
30:53
3%
A comp is the class set of a run's roster, order-free. 16 distinct comps across 35 runs.
tank healer DPS
Class pairing — fast clears vs all clears
how much more (or less) often a class appears in the fast quartile of timed runs than in all of them+116%
+62%
+15%
+10%
+1%
−19%
−46%
−100%
9 of 34 timed runs are in the fast quartile (≤ 9:55). A speed-comp signal, not a tier list.
Fastest comps
min 5 timed clears from 3+ parties · by median clear timeComp
Clears
Parties
Median
Best
9
7
12:15
5:42
Ranked by median clear time — a comp needs 5 timed clears from at least 3 different parties, so one lucky party can't crown it.
Role mix
what parties actually bring · 35 runsHealers brought
Tanks brought
Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.