Field of Forgotten Illusions

Raid 20-player Nightmare
Class Comp statistics count whole parties — class chips do not apply here.

Top comps

most-used role mixes among 22 runs
#
Comp
Clears
Parties
Median
Best
Share
1
3 tanks · 4 healers · 13 DPS
5
5
38:14
18:13
2
3 tanks · 5 healers · 12 DPS
3
3
28:10
24:40
3
3 tanks · 7 healers · 10 DPS
2
2
27:46
27:29
4
4 tanks · 4 healers · 12 DPS
2
2
1:27:42
55:06
5
4 tanks · 5 healers · 11 DPS
2
2
47:05
29:45
6
2 tanks · 4 healers · 8 DPS
1
1
27:07
27:07
7
2 tanks · 7 healers · 11 DPS
1
1
1:59:15
1:59:15
8
3 tanks · 4 healers · 6 DPS
1
1
48:16
48:16
9
3 tanks · 4 healers · 7 DPS
1
1
26:34
26:34
10
3 tanks · 5 healers · 8 DPS
1
1
38:04
38:04

Raid rosters are near-unique, so raids group by role mix (tanks · healers · DPS). 13 distinct mixes across 22 runs.

Class pairing — fast clears vs all clears

how much more (or less) often a class appears in the fast quartile of timed runs than in all of them
Wind KnightWind Knight
+16%
Heavy GuardianHeavy Guardian
+10%
MarksmanMarksman
+5%
Twin StrikerTwin Striker
+0%
Verdant OracleVerdant Oracle
+0%
Shield KnightShield Knight
+0%
Beat PerformerBeat Performer
+0%
StormbladeStormblade
−8%
Frost MageFrost Mage
−21%

6 of 22 timed runs are in the fast quartile (≤ 27:08). A speed-comp signal, not a tier list.

Fastest comps

min 5 timed clears from 3+ parties · by median clear time
Comp
Clears
Parties
Median
Best
3 tanks · 4 healers · 13 DPS
5
5
38:14
18:13

Ranked by median clear time — a comp needs 5 timed clears from at least 3 different parties, so one lucky party can't crown it.

Role mix

what parties actually bring · 22 runs
Healers brought
3 healers
5%
4 healers
45%
5 healers
27%
6 healers
9%
7 healers
14%
Tanks brought
2 tanks
9%
3 tanks
68%
4 tanks
23%

Role by class truth: Shield Knight / Heavy Guardian = tank; Verdant Oracle / Beat Performer = healer; every other class = DPS.