Void - Towering Ruin

Dungeon 5-player Master
Master lvl
Class Death statistics count every player in a run — class chips do not apply here.

Deaths

2260 runs
1.8
Avg deaths / run
average across every run
65%
Deathless runs
1459 of 2260
3956
Total deaths
2260 runs
16%
Hottest zone
16% of positioned deaths within one 6 m spot

Danger zones

where players die · 3680 of 3956 deaths positioned · drawn on the dungeon map
lowhigh

Deaths per run

2260 runs
0 deaths
1459
1 death
342
2 deaths
186
3–5 deaths
117
6+ deaths
156

Counts every run in this selection, including deathless ones.

Deadliest skills

what actually kills players · 3956 deaths
#
Skill
Stage
Deaths
Share of deaths
1
High Explosives Bombs - Full Tracking
Kartgriff
951
2
#821063
Kartgriff
483
3
Superconductor Surge - Illusion
Kartgriff
452
4
#115351
Kartgriff
375
5
#821076
Kartgriff
290
6
Missile Spread
Kartgriff
174
7
Marker 6
Kartgriff
150
8
Two Hit Combo
Kartgriff
138
9
Destruction Laser: Illusion
Kartgriff
117
10
Sentinel Type 01's Laser Attack
Kartgriff
113
11
#821093
Kartgriff
89
12
Battle Mech - Floor Slam
Kartgriff
56
13
Defensive Type 06 - Scatter Laser
Kartgriff
53
14
Laser Cross
Kartgriff
49
15
Right Strike
Kartgriff
47

Skill = the skill credited with the killing hit. Stage = the boss stage the death fell in.