Void - Towering Ruin

Dungeon 5-player Master
Master lvl
Class Death statistics count every player in a run — class chips do not apply here.

Deaths

862 runs
0.7
Avg deaths / run
average across every run
76%
Deathless runs
652 of 862
595
Total deaths
862 runs
23%
Hottest zone
23% of positioned deaths within one 6 m spot

Danger zones

where players die · 545 of 595 deaths positioned · drawn on the dungeon map
lowhigh

Deaths per run

862 runs
0 deaths
652
1 death
108
2 deaths
55
3–5 deaths
26
6+ deaths
21

Counts every run in this selection, including deathless ones.

Deadliest skills

what actually kills players · 595 deaths
#
Skill
Stage
Deaths
Share of deaths
1
High Explosives Bombs - Full Tracking
Kartgriff
179
2
#115351
Kartgriff
112
3
Missile Spread
Kartgriff
68
4
#821063
Kartgriff
43
5
Superconductor Surge - Illusion
Kartgriff
38
6
Battle Mech - Floor Slam
Kartgriff
15
7
Super Mech - Laser Core
Kartgriff
14
8
#10050106
Kartgriff
13
9
Two Hit Combo
Kartgriff
12
10
Sentinel Type 01's Laser Attack
Kartgriff
10
11
Laser Cross
Kartgriff
9
12
Battle Mech - Power Slam
Kartgriff
8
13
Marker 6
Kartgriff
8
14
Battle Mech - Overload
Kartgriff
7
15
#110747
Kartgriff
6

Skill = the skill credited with the killing hit. Stage = the boss stage the death fell in.