Void - Towering Ruin

Dungeon 5-player Master
Master lvl
Class Death statistics count every player in a run — class chips do not apply here.

Deaths

186 runs
1.5
Avg deaths / run
average across every run
70%
Deathless runs
130 of 186
272
Total deaths
186 runs
19%
Hottest zone
19% of positioned deaths within one 6 m spot

Danger zones

where players die · 254 of 272 deaths positioned · drawn on the dungeon map
lowhigh

Deaths per run

186 runs
0 deaths
130
1 death
28
2 deaths
11
3–5 deaths
5
6+ deaths
12

Counts every run in this selection, including deathless ones.

Deadliest skills

what actually kills players · 272 deaths
#
Skill
Stage
Deaths
Share of deaths
1
High Explosives Bombs - Full Tracking
Kartgriff
78
2
#821063
Kartgriff
40
3
Superconductor Surge - Illusion
Kartgriff
35
4
Marker 6
Kartgriff
25
5
Missile Spread
Kartgriff
20
6
Immobilization Flower
Kartgriff
13
7
Two Hit Combo
Kartgriff
10
8
Battle Mech - Power Slam
Kartgriff
7
9
Self-Destruct
Kartgriff
5
10
Super Mech - Laser Core
Kartgriff
5
11
Right Strike
Kartgriff
5
12
Destruction Laser: Illusion
Kartgriff
5
13
Battle Mech - Floor Slam
Kartgriff
4
14
#821093
Kartgriff
3
15
Defensive Type 06 - Scatter Laser
Kartgriff
3

Skill = the skill credited with the killing hit. Stage = the boss stage the death fell in.