Void - Towering Ruin

Dungeon 5-player Master
Master lvl
Class Death statistics count every player in a run — class chips do not apply here.

Deaths

12 runs
2.5
Avg deaths / run
average across every run
42%
Deathless runs
5 of 12
30
Total deaths
12 runs
30%
Hottest zone
30% of positioned deaths within one 6 m spot

Danger zones

where players die · 30 of 30 deaths positioned · drawn on the dungeon map
lowhigh

Deaths per run

12 runs
0 deaths
5
1 death
3
2 deaths
2
3–5 deaths
0
6+ deaths
2

Counts every run in this selection, including deathless ones.

Deadliest skills

what actually kills players · 30 deaths
#
Skill
Stage
Deaths
Share of deaths
1
High Explosives Bombs - Full Tracking
Kartgriff
19
2
Superconductor Surge - Illusion
Kartgriff
2
3
Battle Mech - Floor Slam
—
1
4
Right Strike
Kartgriff
1
5
Superconductive Wave
Kartgriff
1
6
Missile Spread
Kartgriff
1
7
Immobilization Flower
Kartgriff
1
8
#821063
Kartgriff
1
9
#821076
Kartgriff
1
10
Laser Cross
Kartgriff
1
11
#10050107
Kartgriff
1

Skill = the skill credited with the killing hit. Stage = the boss stage the death fell in.