Void - Towering Ruin

Dungeon 5-player Master
Master lvl
Class Death statistics count every player in a run — class chips do not apply here.

Deaths

46 runs
4.2
Avg deaths / run
average across every run
35%
Deathless runs
16 of 46
191
Total deaths
46 runs
11%
Hottest zone
11% of positioned deaths within one 6 m spot

Danger zones

where players die · 183 of 191 deaths positioned · drawn on the dungeon map
lowhigh

Deaths per run

46 runs
0 deaths
16
1 death
10
2 deaths
6
3–5 deaths
5
6+ deaths
9

Counts every run in this selection, including deathless ones.

Deadliest skills

what actually kills players · 191 deaths
#
Skill
Stage
Deaths
Share of deaths
1
#115351
Kartgriff
44
2
High Explosives Bombs - Full Tracking
Kartgriff
41
3
#821063
Kartgriff
20
4
#821076
Kartgriff
14
5
Superconductor Surge - Illusion
Kartgriff
12
6
Two Hit Combo
Kartgriff
11
7
Marker 6
Kartgriff
8
8
Battle Mech - Floor Slam
Kartgriff
7
9
Destruction Laser: Illusion
Kartgriff
4
10
#821093
Kartgriff
4
11
Missile Spread
Kartgriff
3
12
Laser Cross
Kartgriff
3
13
Sentinel Type 01's Laser Attack
Kartgriff
3
14
Super Mech - Laser Core
Kartgriff
2
15
Battle Mech - Overload
Kartgriff
2

Skill = the skill credited with the killing hit. Stage = the boss stage the death fell in.