Void - Towering Ruin

Dungeon 5-player Master
Master lvl
Class Death statistics count every player in a run — class chips do not apply here.

Deaths

9 runs
9.1
Avg deaths / run
average across every run
33%
Deathless runs
3 of 9
82
Total deaths
9 runs
13%
Hottest zone
13% of positioned deaths within one 6 m spot

Danger zones

where players die · 80 of 82 deaths positioned · drawn on the dungeon map
lowhigh

Deaths per run

9 runs
0 deaths
3
1 death
0
2 deaths
3
3–5 deaths
0
6+ deaths
3

Counts every run in this selection, including deathless ones.

Deadliest skills

what actually kills players · 82 deaths
#
Skill
Stage
Deaths
Share of deaths
1
#115351
Kartgriff
23
2
High Explosives Bombs - Full Tracking
Kartgriff
11
3
#821063
Kartgriff
10
4
Superconductor Surge - Illusion
Kartgriff
9
5
#821093
Kartgriff
8
6
#821076
Kartgriff
4
7
Two Hit Combo
Kartgriff
3
8
#821078
Kartgriff
3
9
Marker 6
Kartgriff
2
10
Missile Spread
Kartgriff
2
11
Battle Mech - Power Slam
—
1
12
Left Strike
Kartgriff
1
13
Destruction Laser: Illusion
Kartgriff
1
14
Laser Cross
—
1
15
Sentinel Type 01's Laser Attack
—
1

Skill = the skill credited with the killing hit. Stage = the boss stage the death fell in.