Void - Towering Ruin

Dungeon 5-player Master
Master lvl
Class Death statistics count every player in a run — class chips do not apply here.

Deaths

20 runs
6.0
Avg deaths / run
average across every run
35%
Deathless runs
7 of 20
120
Total deaths
20 runs
11%
Hottest zone
11% of positioned deaths within one 6 m spot

Danger zones

where players die · 120 of 120 deaths positioned · drawn on the dungeon map
lowhigh

Deaths per run

20 runs
0 deaths
7
1 death
3
2 deaths
2
3–5 deaths
1
6+ deaths
7

Counts every run in this selection, including deathless ones.

Deadliest skills

what actually kills players · 120 deaths
#
Skill
Stage
Deaths
Share of deaths
1
#115351
Kartgriff
29
2
High Explosives Bombs - Full Tracking
Kartgriff
28
3
#821063
Kartgriff
19
4
Superconductor Surge - Illusion
Kartgriff
10
5
Marker 6
Kartgriff
5
6
Destruction Laser: Illusion
Kartgriff
5
7
#821076
Kartgriff
5
8
#821093
Kartgriff
4
9
Right Strike
Kartgriff
3
10
Two Hit Combo
Kartgriff
3
11
#11102203
Kartgriff
2
12
Battle Mech - Floor Slam
Kartgriff
1
13
Battle Mech 03 - Three Hit Combo
—
1
14
Super Mech - Laser Core
Kartgriff
1
15
Battle Mech - Overload
Kartgriff
1

Skill = the skill credited with the killing hit. Stage = the boss stage the death fell in.