Void - Towering Ruin

Dungeon 5-player Master
Master lvl
Class Death statistics count every player in a run — class chips do not apply here.

Deaths

669 runs
0.6
Avg deaths / run
average across every run
75%
Deathless runs
501 of 669
411
Total deaths
669 runs
13%
Hottest zone
13% of positioned deaths within one 6 m spot

Danger zones

where players die · 391 of 411 deaths positioned · drawn on the dungeon map
lowhigh

Deaths per run

669 runs
0 deaths
501
1 death
97
2 deaths
33
3–5 deaths
19
6+ deaths
19

Counts every run in this selection, including deathless ones.

Deadliest skills

what actually kills players · 411 deaths
#
Skill
Stage
Deaths
Share of deaths
1
High Explosives Bombs - Full Tracking
Kartgriff
114
2
Sentinel Type 01's Laser Attack
Kartgriff
68
3
Missile Spread
Kartgriff
42
4
#821063
Kartgriff
26
5
Defensive Type 06 - Scatter Laser
Kartgriff
23
6
Superconductor Surge - Illusion
Kartgriff
22
7
Super Mech - Laser Core
Kartgriff
15
8
Battle Mech - Floor Slam
Kartgriff
12
9
#110747
Kartgriff
11
10
Superconductive Wave
Kartgriff
10
11
Destruction Laser: Illusion
Kartgriff
9
12
Immobilization Flower
Kartgriff
6
13
Flame Aftermath
Kartgriff
6
14
Battle Mech - Overload
Kartgriff
5
15
Battle Mech - Punch
Kartgriff
4

Skill = the skill credited with the killing hit. Stage = the boss stage the death fell in.