Class statistics

How every class and spec performs, how often it is played and how often it dies — cleared runs only, one best parse per player.

45
Players
with a cleared run on this scope
14
Cleared runs
each party's clear counts once
—
Highest median DPS
withheld · no damage spec reaches 15 players
—
Most played
needs 30 cleared runs
0 of 18
Specs with enough data
≥ 15 players on this encounter

Spec performance

index = spec median ÷ the best spec's median on each encounter × 100 · averaged where the spec has 15+ players
Not enough players for a spec ranking yet. No spec has 15 players on this scope, so the medians below are for reference only — no index, no rank, no highlight. Try another level or the relative view.
DamageAvg index
StormbladeMoonstrikeSB< 15 players—0 of 2
Twin StrikerFormlessTS< 15 players—0 of 2
Twin StrikerCrimsonTS< 15 players—0 of 2
Wind KnightVanguardWK< 15 players—0 of 2
Wind KnightSkywardWK< 15 players—0 of 2
Verdant OracleSmiteVO< 15 players—0 of 2
MarksmanFalconryMM< 15 players—0 of 2
Beat PerformerDissonanceBP< 15 players—0 of 2
TankAvg index
Heavy GuardianBlockHG< 15 players—0 of 2
Shield KnightRecoverySK< 15 players—0 of 2
Shield KnightShieldSK< 15 players—0 of 2
HealingAvg index
Beat PerformerConcertoBP< 15 players—0 of 2
Lanes follow the site's parse rule: Lifebind and Concerto are measured on HPS, every other spec on DPS. All lanes share one axis, so bar lengths compare directly. Boards keep the top 1,000 parses each, so the lowest tail of a very busy board is trimmed.

Who plays what

distinct players · spec split inside each class
Fewer than 30 cleared runs on this scope — not enough to compare classes.

In the party

share of cleared runs with at least one of the class
Fewer than 30 cleared runs on this scope — not enough to compare classes.
A run with two of the same class counts once.

Survival

deaths per player per cleared run
Fewer than 30 cleared runs on this scope — not enough to compare classes.

Classes