Class statistics

How every class and spec performs, how often it is played and how often it dies — cleared runs only, one best parse per player.

Damage specs across encounters

index = spec median ÷ the best spec's median on that encounter × 100
SpecAvg index Cursed Radiant TombMech Facility
StormbladeMoonstrikeStormblade — 7.31M3 players7.07M3 players
Twin StrikerFormlessTwin Striker — 13.55M3 players5.77M3 players
Wind KnightVanguardWind Knight — 7.14M2 players5.34M2 players
Verdant OracleSmiteVerdant Oracle — 8.88M4 players5.49M3 players
MarksmanWildpackMarksman — 3.90M1 players—
MarksmanFalconryMarksman — 4.51M4 players5.34M4 players
Each encounter has different boss HP and length, so raw numbers cannot be averaged across them. 100 = the top spec on that encounter. A cell under 15 players shows its raw median and player count and is left out of the average.

Tank specs across encounters

index = spec median ÷ the best spec's median on that encounter × 100
SpecAvg index Cursed Radiant TombMech Facility
Heavy GuardianBlockHeavy Guardian — 4.30M2 players1.88M1 players
Shield KnightRecoveryShield Knight — —1.87M1 players
Shield KnightShieldShield Knight — 1.29M3 players673.7K1 players
Each encounter has different boss HP and length, so raw numbers cannot be averaged across them. 100 = the top spec on that encounter. A cell under 15 players shows its raw median and player count and is left out of the average.

Healing specs across encounters

index = spec median ÷ the best spec's median on that encounter × 100
SpecAvg index Cursed Radiant TombMech Facility
Beat PerformerConcertoBeat Performer — 407.1K4 players299.6K4 players
Each encounter has different boss HP and length, so raw numbers cannot be averaged across them. 100 = the top spec on that encounter. A cell under 15 players shows its raw median and player count and is left out of the average.