Class statistics

How every class and spec performs, how often it is played and how often it dies — cleared runs only, one best parse per player.

Damage specs across encounters

index = spec median ÷ the best spec's median on that encounter × 100
SpecAvg index Mech FacilityCursed Radiant Tomb
StormbladeMoonstrikeStormblade — 7.28M1 players5.88M1 players
Twin StrikerFormlessTwin Striker — 4.14M1 players—
Twin StrikerCrimsonTwin Striker — 2.65M1 players—
Wind KnightVanguardWind Knight — 8.35M1 players7.68M1 players
Wind KnightSkywardWind Knight — 4.51M1 players—
Verdant OracleSmiteVerdant Oracle — 3.36M2 players4.35M1 players
Each encounter has different boss HP and length, so raw numbers cannot be averaged across them. 100 = the top spec on that encounter. A cell under 15 players shows its raw median and player count and is left out of the average.

Tank specs across encounters

index = spec median ÷ the best spec's median on that encounter × 100
SpecAvg index Mech FacilityCursed Radiant Tomb
Heavy GuardianEarthfortHeavy Guardian — 1.78M1 players1.16M1 players
Each encounter has different boss HP and length, so raw numbers cannot be averaged across them. 100 = the top spec on that encounter. A cell under 15 players shows its raw median and player count and is left out of the average.

Healing specs across encounters

index = spec median ÷ the best spec's median on that encounter × 100
SpecAvg index Mech FacilityCursed Radiant Tomb
Beat PerformerConcertoBeat Performer — 364.4K1 players434.8K1 players
Each encounter has different boss HP and length, so raw numbers cannot be averaged across them. 100 = the top spec on that encounter. A cell under 15 players shows its raw median and player count and is left out of the average.